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Post by Shane on Oct 6, 2017 19:54:09 GMT
This is one of the many concepts that I attempt to get people to understand, well in some cases I call it theory as in the title but it is truly just a concept that you need to understand in the end. Now then the theory of exploiting... It is the idea that in energy everything such as this acts in a way similar to a computer and can be exploited in the same manner as a computer. You are wondering how this is the case I would assume, take this as an example, constructs tend to be made out of parts, that run functions in accordance with each other to achieve a certain result. Along the way there would have to be some time of exploitable function yes? This is also the case in energetic systems, they have chakras, meridians and many other parts that are constantly flowing energy, somewhere along the way you would have to find something to exploit. Following such, the key is to think in this idea when examining something and then begin to attempt to exploit it, one such example is the following. Generator -> Storage| Reflector <--| ^^Refiner <------------| -> Projector ---| This is a really basic shield design, now then how would you use the theory of exploiting on this? Simple, if doesn't have a repair system, so this is relatively easy to take care of, expand your energy into the system of the construct with no harmful intentions or properties and then surround the generator, using such you will disable the generator and then it will just simply allow the construct to burn itself out. This is what I meant by this theory/concept, now that you understand, be sure to use it in spars, fights, etc. But the last thing you can use it for is if you keep it in mind when programming energetic constructs, it is always needed for you to understand how your construct could be used against you/broken, is it not?
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